Professional and Lifelong Learning
Professional and Lifelong Learning plays a vital role in the institutional culture of knowledge, where engaging and quality-driven learning takes place every day.
Anderson University students are driven by innovation, engaged in active learning and eager to make positive changes in the world. The Academic Achievement causes help provide our students with rigorous and engaging learning experiences that emphasize the knowledge, intellectual skills and conceptual framework central to each discipline. Your investment in our students’ education is priceless.
Professional and Lifelong Learning plays a vital role in the institutional culture of knowledge, where engaging and quality-driven learning takes place every day.
The Honors Program will use A Day gifts to provide travel grants for freshman Honors students to experience a one-week intensive Bible course at the Museum of the Bible in Washington D.C taught by Dr. Chuck Fuller, Director of the Honors Program and Associate Professor of Christian Studies.
The College of Engineering will use A Day gifts to provide grants for engineering research.
The College of Education will use A Day gifts to complete the purchase of interactive technologies (ViewSonic Boards) for several classrooms in Johnson Hall.
The College of Arts and Sciences will use A Day gifts for the Department of Behavioral Sciences to purchase Virtual Reality equipment and Infant Simulators.
The Center for Leadership and Organizations will use A Day gifts to introduce the Center to the community and create Friends of the Center with an inaugural Leadership event providing leadership programming for the community.
Cybersecurity will use A Day gifts to provide grants to help students with entry fees for a national cybersecurity competition called Capture the Flag. Many cybersecurity companies use this national competition to recruit students for internships and job placements.
The College of Business will use A Day gifts for the Marketing Department to purchase eye-tracking equipment and software so that students can determine if marketing/ads are effective or if the store layout helps drive customers to look in the right location.